You WILL need knowlege of the original game in order to survive. Youll notice them 30 seconds after the game stars. Super Mario RPG: Armageddon Wiki is a FANDOM Games Community. The story and places you need to go to play the game hasnt changed all, however the game has some crazy and interesting changes. Sort of like if you was fighting xion or jinx but with most if not all the enemies in the game and being punished way more if you don't get that blocking down. Mack HP 13,000 Weakness Thunder: Strong None Null/Absorb Fire: Attack 100 Defense 15 Speed 0 Evasion 0 Magic Attack 150 Magic Defense 10 Experience 280 Item. Not saying that those attacks should be removed, but imagine if you timed a button press on say mysterious girl's meteor on whatever time each hit hits you and either halve (or reduce damage by only 25% if you don't perfect block it) or completely negate the whole thing if you're really good at blocking. In v7 if you perfectly blocked an attack it would do 0 damage otherwise you'd take half the damage, it was broken with items like found illusions that automatically did timed blocks an attacks for you but if found illusions, victory toast, red essence, and pretty much all the other items that gave that and/or temp invincibility were removed then having that kind of damage reduction for being able to perfect block attacks after hours, days, or even weeks practicing on bosses would in my opinion add more challenge and satisfaction then just picking whichever boss that doesn't one shot you with a bunch of unblockable attacks that you need to just buff/defend from. Super Mario RPG: Armageddon Wiki is a FANDOM Games Community. It is more strategic, and more rewarding when you're able to block attacks rather then having to defend or buff then defend then heal afterwards. Terrapin HP 200 Weakness None Strong None Null/Absorb None Attack 10 Defense 0 Speed 0 Evasion 0 Magic Attack 5 Magic Defense 0 Experience 1 Item Mushroom (100). not based on something that can't be known in advance like failiing to block) is part of that.Īlso, I'm not familiar with v7's damage reduction. Anyone heard of it Its a really good difficulty mod for the snes super mario rpg with new bosses and items added in. Better by what standard? Strategy is a major part of this game, and having attacks that are entirely predictable (i.e.
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